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The Main Gathering Area

 

The interior of the ship has been altered to accommodate a traditional tavern setting. There is a main area of tables and a long oaken bar, complete with alternating tenders: Grelch & Melch (NPCs). Grelch and Melch are identical twin brothers of the halflings origin, and they often regale patrons with stories of their time at sea (despite never having spent time outside of Mithrendain). It brings a good laugh, but don't mistake their tomfoolery for kindness...they have a penchant for tossing customers the moment conflict leads to damage of the Whars interior....on the rare occasion they can see over the bar to catch the culprits.

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Whars Chalet & Drinkery

 

The local tavern and lodge for weary travelers. Located within the city center known as the Corpus Commons, the Whars Chalet & Drinkery welcomes all in search of food, drink, rest, and entertainment alike. The building itself is a former pirate ship, marooned and beached on dry land in the midst of the Corpus Commons.

Room Rentals

 

The two lower decks of the Whars Chalet consists of modest accommodations for rent. Each room is identical, supplying the minimal necessities to the lodger. There is a double bed of straw with linen bedding, soft enough for the calloused flesh of the hardworker and lower classes. A writing desk and matching chair, as well as a reading armchair consumes the remaining space in the room. Each door dons a private lock to prevent thievery in the midst of the night. All corresponding keys are held in a lockbox behind the bar, with access only given to Grelch & Melch.

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Food & Drinks - Served All Hours

 

Drinks

Ale

Beer

Cider

Wine

Mead

 

Food

Pottage (Stew)

Pork or Lamb & Potatoes
Bread & Cheese

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© 2014 by MithrendainRPG

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